http://www.eurekalert.org/pub_releases/2015-08/uop-nsr081315.php
Public Release: 13-Aug-2015
New study reveals Tetris can block cravings
Playing 'on the go' reduced cravings by one fifth
University of Plymouth
Playing Tetris for as little as three minutes at a time can weaken cravings for drugs, food and activities such as sex and sleeping by approximately one fifth, according to new research.
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Professor Jackie Andrade, from the School of Psychology and the Cognition Institute at Plymouth University, said: "Playing Tetris decreased craving strength for drugs, food, and activities from 70% to 56%. This is the first demonstration that cognitive interference can be used outside the lab to reduce cravings for substances and activities other than eating.
"We think the Tetris effect happens because craving involves imagining the experience of consuming a particular substance or indulging in a particular activity. Playing a visually interesting game like Tetris occupies the mental processes that support that imagery; it is hard to imagine something vividly and play Tetris at the same time."
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"The impact of Tetris on craving was consistent across the week and on all craving types," said Professor Jon May, also of Plymouth University. "People played the game 40 times on average but the effect did not seem to wear off. This finding is potentially important because an intervention that worked solely because it was novel and unusual would have diminishing benefits over time as participants became familiar with it."
"As a support tool, Tetris could help people manage their cravings in their daily lives and over extended time periods," added Professor Andrade.
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